
You need to complete them in order, though each becomes available as you solve the previous one.) (You don't need to exit and enter the board's puzzle interface every time you solve an individual puzzle, by the way on consoles, just move the right analog stick or tap either of the bumpers to move between terminals. Solve this entire maze board with your very own brain, and you'll be half way to opening that door. You'll probably see the blue ones first, as they're in the open, apparently in some kind of field. Trot a little further along and you'll come to a pair of maze boards standing around in the middle of nowhere. Well, actually - it's down the road a bit, in the form of two more puzzles. In any case: the solution, my seraphim, is right in front of you. Is this a puzzle game (fun), or data entry (work)? The choice is yours. But if you're stuck, we're here for you just try to read along one line at a time, and don't look at the galleries until you're sure there's no other option. You should try and solve this puzzle for yourself it lays an important foundation for later mysteries. You've been solving little mazes up till now, and now here's this complex, terrifying thing - multiple possible start points? Black dots that beep angrily at you and glow red? Black and white something or others? What the heckies!

You'll almost certainly see the white door, though - and when you do, it is perfectly okay to feel slightly sick.
#THE WITNESS PUZZLE SOLUTIONS SECRET CAVE HOW TO#
The Witness: how to open the white door with the blue and green maze boardsĪfter you solve the first puzzle in The Witness, you set out along a path, pausing to take in a beautiful view, and maybe spotting the back of a locked door or finding some interesting things in the surrounding area. The Witness doesn't insist on linear exploration, but that white door is really bugging you, huh?
